Hey all, Doom here again~
Yeah, so I'm still trying to get my project stuff written up and out there ( fav.me/d7t1ecp
) , but I admit my health can just be ABOMINABLE at times, and it's frustrating when certain family members just don't get it at all and ask for help with hard physical labor-related projects and I'm so exhausted afterward that it feels like I won't be able to do anything for the rest of the day because my bandwidth was eaten up by "stupid idiocy" D:
I guess... I dunno. I'm not sure if people even read this shit (yeah, I need to work on my confidence too D: ), but, as for the game stuff I was talking about earlier...
It's basically like this: I have these different projects I had in mind, but in the end I don't really care "what" I make as long as I can make something that's fun.
I mean, my original thought was to make the idea that the most people thought was fun, but, I was talking to a friend just now about my favorite "fantasies" in a game.. Like, the "moment" that a game captures that just makes me like "EEEEEEEEE THIS IS SO AWESOME >A< <3333".
For me.. hmm..
I love, perhaps above all else, that feeling of "Survival". Like, carving out your own "niche" in an otherwise completely inhospitable environment and building up your civilization. (Perhaps like, if Sim City were on an alien planet or an asteroid? Hell if I know XD; )
But yeah. Beyond that, I also love RPG mechanics in a games, and I have things that fascinate me, and the projects I had in mind kind of touched onto different things in different ways.
I'd say... the projects I had in mind mostly touched on: (in some combination of the below)
- Side-scrolling platformer (Mega Man, Metroid, Terraria, Rogue Legacy, etc.)
- Sandbox-y games (Minecraft, Terraria, Starbound, etc.)
- RPG mechanics (stats, gaining levels, difficulty progression as things get harder, randomized loot)
- Dungeon Crawler-y mechanics
- Tactical RPGs (top-down stuff like Disgaea and Makai Kingdom)
- "Survival" games (I had one idea that was kind of a cross between FTL, a tactical RPG and a tower defense game XD; )
- "Exploration" mechanics. (discovering things as you explore, like new character races, items, or a rare trait you're collecting)
- "Monster Breeding" mechanics (Breeding Season comes to mind XD; Ero game, as a warning)
(probably some other mechanics I'm forgetting here)
In addition to that... I had wondered if, instead of putting together a list of my projects, what if I just asked you all what your favorite game mechanics were, and I built a new game from scratch trying to hit all of those points? (That can be fun too! I did that in a game design class once ^^ )
Or, I dunno. Is this all foolish of me and instead I should build the game that most hits my own personal favorite "fantasies" in a game instead of asking others what they'd like to see?
Just... I dunno why I'm writing this I guess. I guess I'm asking for feedback since I'm not really sure what to think right now of my own plans.
Just...... In a way, I'm also doing this because the fact kind of remains that my health is so bad that I'm pretty sure I need help with the bills for it all and I feel bad relying on my parents "forever" when I know I sure can't make my own money working a "normal job" as I am now.. D: So... I guess I'm still wanting to reach out (I dunno, should I just set up a Patreon account now? D: ) but I feel bad and kind of want to "offer something in return" so I wanted to do a game project too.
...I dunno what to say I guess.
Pass this journal on to anyone you think might have a thought on this.